In file input.h:

int inp_acceptinjoth

()

Display any queued injected messages.

Documentation

Display any queued injected messages.

In implementing low-level input functions (i.e. those that wait for individual keystrokes from the user), you should call this function while waiting for user input.

If you won't be accepting injected messages, you had better flag this in the user's online structure so that other users know that injected messages aren't presented to this user. Hell hath no fury like a user ignored.

Returns:
One if one or more injected messages were shown to the user. Zero if nothing was sent to the user.

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